CSE450 Project
Platform based game, use the left and right arrow keys to move laterally and the space bar to jump.
Changelog
- Sprite changed (2/7)
- Enemies and barriers still a work in progress (2/7)
- Background added (2/7)
- Levels added, enemies and barriers have some functionality (2/7)
- Enemy motion added (2/14)
- Preliminary level design streamlined and repeatable for future iterations (2/14)
- Movement and jumping feature for the player enhanced (2/14)
- More enemies and movement of the enemies updated (2/21)
- Lives counter added (2/21)
- Goal/checkpoint added (2/21)
- Platform and functionality added (2/21)
- Coin functionality begun (2/21)
- New levels added (2/28)
- Coin functionality finished (2/28)
- More complexity added to levels (2/28)
- More complex levels added (3/7)
- Levels switch at checkpoints (3/7)
- Added enemy motion complexity (3/7)
- A few bug fixes with player movement (3/7)
- Bug fixes with player bouncing off enemy (3/21)
- Levels added (3/21)
- Added end screen (3/21)
- Some levels have bugs changed (3/21)
- New levels added (3/28)
- Home menu and end menu (3/28)
- Some gameplay quality enhancements (movement and jumping) (3/28)
- Shooting mechanic added (4/4)
- Jumping mechanic improved and streamlined (4/4)
- UI updated to look better (4/4)
- End menu functionality fixed (4/4)
- Press escape to level selection (4/11)
- A few UI changes (4/11)
- New levels added (4/11)
- Bug fixes, especially with motion (4/11)
- Minor visual bug fixes (4/18)
- Added features on L3 where player can shoot (4/18)
- Added features where the player can pay for more life (4/18)
- A few more UI changes (4/18)
| Status | Prototype |
| Platforms | HTML5 |
| Author | andrewwang16 |
| Made with | Unity |
| Content | No generative AI was used |
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